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Heyhay
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Post subject: REQ: Models which don't lag the server Posted: Tue Mar 30, 2010 4:17 pm |
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Joined: Mon Aug 24, 2009 5:17 am Posts: 44
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Hi, I'm looking for some models, that don't lag the server (like Chef). I read somewhere on these forums that lags when you come to an NPC occur when there are custom models, so I ask if anybody got anything. Thanks for the replies!
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Knox
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Post subject: Re: REQ: Models which don't lag the server Posted: Tue Mar 30, 2010 6:22 pm |
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Joined: Fri Jul 11, 2008 5:47 pm Posts: 358 Location: Barrie, Ontario
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Heyhay wrote: Hi, I'm looking for some models, that don't lag the server (like Chef). I read somewhere on these forums that lags when you come to an NPC occur when there are custom models, so I ask if anybody got anything. Thanks for the replies! Im not sure what your talking about, I haven't seen a model lag on TS ever.
_________________ Click here to add me to your SteamFriends! silenttt wrote: over the internet ive never seen anybody besides the internet community using proper grammar and caring about that shit at all.
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Cobra
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Post subject: Re: REQ: Models which don't lag the server Posted: Tue Mar 30, 2010 11:27 pm |
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Joined: Thu Aug 28, 2008 1:06 am Posts: 295 Location: Hamilton, Ontario
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Typically if your server lags when passing through an npc the coordinates need to be tweaked.
Try moving the NPC away from the counter, or raising it's Z coordinate.
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Heyhay
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Post subject: Re: REQ: Models which don't lag the server Posted: Wed Mar 31, 2010 7:51 am |
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Joined: Mon Aug 24, 2009 5:17 am Posts: 44
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Terrum
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Post subject: Re: REQ: Models which don't lag the server Posted: Mon May 31, 2010 6:22 am |
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Joined: Mon Aug 17, 2009 7:07 am Posts: 417 Location: UK, Kent
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Hawk552
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Post subject: Re: REQ: Models which don't lag the server Posted: Mon May 31, 2010 8:05 am |
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Joined: Sun Apr 20, 2008 6:33 pm Posts: 1245
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It has nothing to do with that. It's something to do with the controller setting vs. the actual type of model (i.e. player model or npc with animations).
_________________ If you will split on public it will laugh If public will split on you, you will choke
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Terrum
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Post subject: Re: REQ: Models which don't lag the server Posted: Tue Jun 01, 2010 6:03 am |
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Joined: Mon Aug 17, 2009 7:07 am Posts: 417 Location: UK, Kent
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Otsegolectric
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Post subject: Re: REQ: Models which don't lag the server Posted: Fri Jul 16, 2010 4:06 am |
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Joined: Sun Dec 28, 2008 3:42 pm Posts: 628 Location: Press 3 to Robwhore
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Terrum wrote: /facepalm Shows how much I know about modelling  it shows how fucking stupid your
_________________ Superlagg wrote: Sure, you can /me at the map geometry all day, but unless there's someone hiding on the roof or the admin reads the server logs, its essentially wasted time. <3
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Terrum
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Post subject: Re: REQ: Models which don't lag the server Posted: Thu Aug 12, 2010 8:47 pm |
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Joined: Mon Aug 17, 2009 7:07 am Posts: 417 Location: UK, Kent
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Otsegolectric wrote: Terrum wrote: /facepalm Shows how much I know about modelling  it shows how fucking stupid your you're* ? 
_________________ Thanks, Terrum. http://www.terrum.co.uk 
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